Bahamut is the god of justice, law, protection, and above all sacrifice. He was created as the patron diety of the dragon by the Ablsolutes in reward for the dragonborn peoples bravery and great sacrifice. He also become the patron of good dragons. He espouses wisdom and enlightened justice (tempered with mercy), as well as punishment, (tempered with forgiveness).
Symbol: The Dragons Head
Favored Weapon: Greatsword
Boon Move: The Will of Bahamut: When you have an hour to meditate and pray to Bahamut without distraction roll + Piety. On a 10+ hold 3. On a 7-9 hold 2. On a 6- hold 1. Spend those hold 1 for 1 and choose form the list below. When you mediate again any unspent hold are lost.
- Add 1d6 holy damage to a Hack and Slash against a guilty foe
- Treat your next Discern Realities roll as if it is a 10+ so long as it deals with a crime or evil act
- Gain +1 hold next time you use the Defense move
- When an ally near you has to make a Defy Danger roll you may make the roll instead, suffering any set back that may occur.
The dogma of Bahamut is based on Justice, Nobility, Protection, and Honor. He taught his followers to always uphold the highest ideals of honor and justice, to be constantly vigilant against evil and to oppose it from all fronts, and to protect the weak, liberate the oppressed and defend just order.
His dragonborn followers hold to a strict code of honor that was created long ago by the Gold dragon Ptaris. Originally intended as a guide of conduct for the dragonborn lords who survived The Sundering, the code has since been adopted by the clergy of Bahamut and a large portion of the dragonborn peoples.
The Code as it is now known, is similar to other codes of chivalry adopted by knightly orders of the humanity and its likely many of those codes were based on it. The first and most important order of The Code is: Justice and Good above all.