Sherngar

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These cousins of the Gorogar turned to the use of dark magic long ago in an attempt to save themselves from the onslaught of of green-skins and other foes. While it did further their survival it ultimately left them a brutal chaotic shell of their former selves. Making dark pacts with chaotic demons, they were transformed over the years into a cruel warmongering people. Today their sorcerers are among some of the most powerful in Plageria. The chaos dwarves also became obsessed with technology which lead them to wage on the advanced and peaceful Gnome nation of Xroriat. The Gnomes fight bravely but were defeated and enslaved by the Sherngar.
The average Sherngar is quick to anger and loves wearing a giant hat (not a great combination). They also delight in explosions and guns. Most are proficient with the blunderbuss and their large gun wielding armies can wreak havoc on less advanced opponents.

Standard Racial Traits

Ability Score Racial Traits: Sherngar have come to rely on their technology and sorcery in battle, leading them to often make bad choices. They gain +2 Constitution, +2 Charisma, and –2 Wisdom.
Size: Chaos Dwarves are Medium creatures.
Type: Chaos Dwarves are humanoids with the dwarven subtype.
Base Speed: (Short and Fat) Sherngar have a base speed of 20 feet.
Languages:Sherngar begin play speaking Common, Black Speech, and Dwarven.

Feat and Skill Racial Traits

Weapon Proficiency: Choas Dwarves are proficient with blunderbusses and warhammers.

Sherngar

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